Nevron .NET Vision Documentation
MapLayout Enumeration


The layout used when mapping a texture on an object in the 3D scene.
Syntax
'Declaration
 
Public Enum MapLayout 
   Inherits System.Enum
'Usage
 
Dim instance As MapLayout
public enum MapLayout : System.Enum 
Members
MemberDescription
CenteredSimilar to fitted. When used on the background object it also preserves the real original texture dimensions.
CropFittedStretches the texture until its larger dimension fits the object. This layout mode preserves the texture dimensions ratio (aspect).
FittedStretches the texture until its smaller dimension fits the object. This layout mode preserves the texture dimensions ratio (aspect).
StretchedStretches the texture along the X and Y axes until it fits the object. It does not preserve the original texture dimensions ratio (aspect).
StretchedToHeightStretches the texture by height until it fits. This layout mode preserves the texture dimensions ratio (aspect).
StretchedToWidthStretches the texture by width until it fits. This layout mode preserves the texture dimensions ratio (aspect).
TiledRepeats the texture along the X and Y axes. This layout mode preserves the texture dimensions ratio (aspect).
Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Nevron.GraphicsCore.MapLayout

Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

Nevron.GraphicsCore Namespace

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