Nevron .NET Vision
NLightModel Class
Members 

The NLightModel class controls the light effects applied to a 3D scene. It allows you to enable and disable scene lighting, to load predefined light schemes and control global light properties as well as gives access to the collection of light sources.
Object Model
NLightModel Class
Syntax
'Declaration
 
<System.Runtime.InteropServices.ClassInterfaceAttribute(ClassInterfaceType.AutoDual)>
<System.SerializableAttribute()>
Public Class NLightModel 
   Inherits Nevron.Dom.NAttribute
   Implements Nevron.Dom.INAttribute, Nevron.Dom.INHistoryCallback, Nevron.Dom.INNode, Nevron.Dom.INNodeContainer, Nevron.INReferenceHolder, Nevron.INReferenceProvider 
[System.Runtime.InteropServices.ClassInterface(ClassInterfaceType.AutoDual)]
[System.Serializable()]
public class NLightModel : Nevron.Dom.NAttribute, Nevron.Dom.INAttribute, Nevron.Dom.INHistoryCallback, Nevron.Dom.INNode, Nevron.Dom.INNodeContainer, Nevron.INReferenceHolder, Nevron.INReferenceProvider  
Inheritance Hierarchy

System.Object
   Nevron.Dom.NAttribute
      Nevron.GraphicsCore.NLightModel

Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

NLightModel Members
Nevron.GraphicsCore Namespace

 

 


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