Nevron .NET Vision
Nevron.GraphicsCore Namespace / NVector2DF Structure
Fields Properties Methods


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    NVector2DF Structure Members
    In This Topic

    The following tables list the members exposed by NVector2DF.

    Public Constructors
     NameDescription
    Public ConstructorOverloaded.   
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    Public Fields
     NameDescription
    Public Fieldstatic (Shared in Visual Basic)The empty (zero) vector  
    Public Fieldstatic (Shared in Visual Basic)The X unit vector  
    Public Fieldstatic (Shared in Visual Basic)The Y unit vector  
    Public FieldX coordinate  
    Public FieldY coordinate  
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    Public Properties
     NameDescription
    Public PropertyDetermines whether the vector is the unit vector (e.g. Length == 1)  
    Public PropertyGets the vector lenght  
    Public PropertyGets the vector lenght square (length * length)  
    Public PropertyGets the unit vector (with length == 1), which is perpendicular to this vector  
    Public PropertyGets a vector, which is perpendicular to this vector  
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    Public Methods
     NameDescription
    Public MethodPerforms a scalar division of a vector  
    Public MethodComputes the dot product of this vector with another vector  
    Public Method  
    Public MethodServes as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.  
    Public MethodInverses this vector (e.g. makes this vector with oposite direction)  
    Public MethodPerforms a scalar multiplication of this vector with the specified scalar and returns the resulting vector  
    Public MethodMakes this vector the unit vector (e.g. its length becomes 1)  
    Public MethodComputes the perpendicular dot product of this vector with another vector  
    Public Method  
    Public MethodConverts this vector to NPointF  
    Public MethodConverts this vector to PointF  
    Public MethodReturns a System.String that represents the current System.Object.  
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    Public Operators
    Adds b coordinates to a coordinates and returns the resulting vector (binary +)
    Determines whether a is equal to b
    Determines whether a is not equal to b
    Subtracts b coordinates from a coordinates and returns the resulting vector (binary -)
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    See Also