Nevron .NET Vision Documentation
UI Palettes Overview

The visual editor used to edit an existing NPalette object.

 

Nevron User Interface uses palettes for storing information about how an object should be rendered. Each renderer uses such a palette in order to properly perform the desired drawing operation.

 

Generally, palettes might be considered as objects containing rendering information. As well as an array of colors, a NPalette instance stores information about 3D-style, color scheme and a boolean value whether or not to use system themes (if available) when the specified color scheme is WindowsDefault.

 

The NPalette class is an abstract one that provides basic implementation of a "palette" abstraction. Nevron User Interface works with NUIPalette instances, which provides color definitions for all the predefined color schemes available in the suite.

See Also

 

 


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