Nevron .NET Vision Documentation
Nevron.GraphicsCore Namespace (Nevron.Presentation)
Inheritance Hierarchy
Classes
 ClassDescription
ClassN2DDevice The base of all 2D devices.
ClassN2DDeviceDXF  
ClassN2DDeviceGDI Represents a 2D GDI plus device.
ClassN2DDevicePDF Represents a 2D PDF device.
ClassN2DDeviceSWF Represents a 2D SWF device.
ClassN2DDeviceVector Represents a 2D vector device.
ClassN2DPainter  
ClassNAbstractGdiRenderSurface Represents an abstract gdi render surface (not attached to a specfic bitmap or window
ClassNAdvancedGradientFillStyle Represents an advanced gradient.
ClassNAdvancedGradientPoint Represents an advanced gradient point.
ClassNAdvancedGradientPointCollection This class represents an array of advanced gradient points. An advanced gradient consists of a background color and an arbitrary number of color points with different shape and intensity.
ClassNAngleList Represents a list of angle
ClassNAngleUnit Represents an angle unit
ClassNAngleUnitSerializer Implements graphics units serialization
ClassNAnimation Base class for all animations.
ClassNAnimationsStyle Collection containing the animations to apply on an object.
ClassNAppearanceStyle The base of all appearance styles.
ClassNArcToCommand The NArcToCommand class represents a command, which draws an arc from the previus command location to this command location
ClassNArgbColor Represents a color in ARGB color space
ClassNArgbColorValuePalette Represents a palette mapping byte to ARGB color value
ClassNBackgroundStyle The NBackgroundStyle class is used to define the background filling and frame applied to objects
ClassNBackplaneStyle The NBackplaneStyle class represnets an appearance styles, which defines the backplane of an object
ClassNBackplaneStyleConverter Serves as a base class for all converters, which can convert backplane styles.
ClassNBackplaneStyleInflateConverter  
ClassNBevelAndEmbossImageFilter When present in a ImageFilters collection the NBevelAndEmbossImageFilter class instructs the component to apply a bevel and emboss effect on the image. This effect is different than the bevel and emboss filter applied in Photoshop, because it works by combining three samples of the image - original, highlight and dark. The different types of the bevel and emboss define how these images are combined.
ClassNBezierCurveToCommand The NBezierCurveToCommand class represents a command, which draws a bezier curve from the previus command location to this command location
ClassNBitmapGdiRenderSurface Represents a GDI bitmap render surface.
ClassNBitmapImageFormat Describes a BMP image response returned to the client browser.
ClassNBlurImageFilter When present in a ImageFilters collection the NBlurImageFilter class instructs the component to apply horizontal and vertical convolution matrices to the image.
ClassNBorderStyle Represents a border applied around an an object (shape or panel)
ClassNCapStyle Represents a cap style applied to a shape begin or end point
ClassNCentimeterMetricUnit Represents the centimeter metric measurement unit.
ClassNChainEnglishUnit Represents the english chain measurement unit.
ClassNCircularArcToCommand The NCircularArcToCommand class represents a command, which draws a circular arc from the previus command location to this command location
ClassNClientMouseEventAttribute Represents a tooltip applied on the object.
ClassNColor The base of all color definitions
ClassNColorAnimation Changes the color of an object over time.
ClassNColorFillStyle Represents a solid color filling.
ClassNColorTransform The base for all color transform object
ClassNCompositeKey  
ClassNCompositeKey2 Summary description for NCompositeKey2.
ClassNConvolutionImageFilter The base of all filters that contain convolution matrices.
ClassNCursorAttribute Represents a cursor applied to the object.
ClassNCustomImageList Represents a custom image list which clips images
ClassNCustomMapAreaAttribute Represents a custom map area attribute applied on the object.
ClassNCustomScriptAttribute Represents a custom script applied on the object.
ClassNDecimeterMetricUnit Represents the deimeter metric measurement unit.
ClassNDegreeAngleUnit Represents the degree angle unit
ClassNDirectionalLightSource Represents a directional light source in a 3D scene. Directional light sources are treated as if they are located infinitely far away from the scene. A directional light source has only a direction vector, but no location. The effect of an infinite location is that the rays of light can be considered parallel by the time they reach an object. An example of a real-world directional light source is the sun. Directional lights are rendered faster than point lights and spot lights.
ClassNDisplayGraphicsUnit Represents the display graphics measurement unit
ClassNDocumentGraphicsUnit Represents the document graphics measurement unit
ClassNDxfImage Represents an AutoCAD DXF.
ClassNDxfImageFormat Represents the Autocad DXF format.
ClassNDxfRenderSurface Represents an Autocad DXF render surface.
ClassNEdgeBorderStyle Represents a border style consisting of three stripes with controllable filling and width
ClassNEllipticalArcToCommand The NEllipticalArcToCommand class represents a command, which draws an elliptical arc from the previus command location to this command location
ClassNEmfImage Represents an image in EMF format
ClassNEmfImageFormat Represents the EMF image format.
ClassNEnglishMeasurementSystem Represents the British And American (English) measurement unit system
ClassNEnglishUnit Serves as base class for all units in the British And American (English) measurement system
ClassNEnglishUnitSerializer Implements english units serialization
ClassNFadeAnimation Changes the transparency of an object over time.
ClassNFillStyle The base of all filling types, which currently are: color, gradient, pattern, image and advanced gradient
ClassNFillStyleColorToHatchConverter The NFillStyleColorToHatchConverter class represents a converter, which converts a color fill style to a hatch fill style
ClassNFillStyleConverter The NFillStyleConverter class serves as base class for all converters, which can convert fill styles
ClassNFillStyleToGrayScaleConverter The NFillStyleToGrayScaleConverter class represents a converter, which converts all colors of a fill style to grayscale
ClassNFontStyle Represents a font style
ClassNFontStyleConverter Serves as a base class for all converters, which can convert font styles.
ClassNFontStyleSizeConverter This class represents a converter, which changes the font size of the processed NFontStyle objects.
ClassNFootEnglishUnit Represents the english foot measurement unit.
ClassNFormatProvider The NFormatProvider class serves as base class for all types of format providers
ClassNFormatProviderContainer The NFormatProviderContainer class represents a container for format providers
ClassNFrameStyle The NFrameStyle object controls the frame applied on a particular object. The frame itself consists of four elements - the outer bevel, the bevel distance, the inner bevel and the frame border. With the help of the InnerStyle and OuterStyle properties you can control inner and outer bevel style. The BevelDistance property specifies the distance between the inner and the outer bevel. The HasBorder property allows you to enable or disable the frame border.
ClassNFurlongEnglishUnit Represents the english furlong measurement unit.
ClassNGDIObjectsCache Cached GDI objects
ClassNGdiRenderSurface The base of all GDI render surfaces.
ClassNGelEffectStyle Represent a gel effect applied of a shape
ClassNGeometry2D Static class for commonly used geometry routines in 2D space.
ClassNGifImageFormat Describes a GIF image response returned to the client browser
ClassNGlassEffectStyle Represents a paint effect that emulates the reflection of glass cap over a shape lit from a controllable direction
ClassNGlowImageFilter When present in a ImageFilters collection the NGlowImageFilter class instructs the component to lit the edges of the object with the specified glow color.
ClassNGR Namespace class for resources used by the Nevron.GraphicsCore assembly
ClassNGradAngleUnit Represents the grad angle unit
ClassNGradientFillStyle Represents a gradient filling.
ClassNGraphics Nevron Graphics Device.
ClassNGraphicsMeasurementSystem Represents the GDI+ (Graphics) measurement unit system
ClassNGraphicsPath Represents a graphics path.
ClassNGraphicsUnit Serves as base class for all units in the GDI+ (Graphics) measurement system
ClassNGraphicsUnitSerializer Implements graphics units serialization
ClassNGraphicsVector Base class for all vector graphics.
ClassNGrayScaleColorTransform Converts colors to their grayscale equivalent based on the color intensity
ClassNHandEnglishUnit Represents the english hand measurement unit.
ClassNHatchFillStyle Represents a hatch filling.
ClassNHatchFillStyleKeyToBitmapConverter Summary description for NHatchFillStyleKeyToBitmapConverter.
ClassNHideAnimation Hides the object during the animation time range
ClassNHtmlMapContext The HTML Image Map context.
ClassNImage The NImage class represents an image and serves as base class for all types of images
ClassNImageFillStyle Represents an image based filling.
ClassNImageFillStyleKeyToBitmapConverter Summary description for NImageFillStyleKeyToBitmapConverter.
ClassNImageFilter Base class for all image filters
ClassNImageFiltersStyle Collection containing the image filters applied on an image before it is displayed.
ClassNImageFormat All response types in have an associated object deriving from NImageFormat.
ClassNImageFormatProvider The NImageFormatProvider class represents a format provider, which serves as base class for all image format providers
ClassNImageFrameStyle Represents an vector image frame around an object
ClassNImageMapObjectAttribute When present in the attributes collection the control will add the region of the visual object to the image map object that is provided to the client side JavaScript for hit testing in AJAX mode.
ClassNImageRepository  
ClassNInchEnglishUnit Represents the english inch measurement unit.
ClassNInchGraphicsUnit Represents the inch graphics measurement unit.
ClassNIndexedColor Represents an indexed color. The indexed color actual representation depends on the current palette applied on the graphics context.
ClassNInteractivityAttribute Base class for all interactivity attributes/
ClassNInteractivityAttributeCollection Holds interactivity attributes.
ClassNInteractivityStyle Controls the properties related to the interactivity behavior of the object it is attached to. These properties include tooltips, mouse cursor and URL to redirect the browser to when the user clicks on the chart image map (this feature is supported only by the Nevron Chart for .NET server control when generating HTML image maps).
ClassNJpegImageFormat Describes a JPEG image response returned to the client browser.
ClassNKilometerMetricUnit Represents the kilometer metric measurement unit.
ClassNLeagueEnglishUnit Represents the english league measurement unit.
ClassNLightingImageFilter When present in a ImageFilters collection the NLightingImageFilter class instructs the component to apply a lighting effect on the image. This effect is achieved by creating a bump based on the original image alpha values and then lighting calculations are performed for each pixel in the image.
ClassNLightModel The NLightModel class controls the light effects applied to a 3D scene. It allows you to enable and disable scene lighting, to load predefined light schemes and control global light properties as well as gives access to the collection of light sources.
ClassNLightModelConverter The NLightModelConverter class serves as base class for all converters, which can convert lighting models
ClassNLightModelToGrayScaleConverter The NLightModelToGrayScaleConverter class represents a converter, which converts a light model to its gray scale equivalent
ClassNLightSource NLightSource is an abstract base class that represents a light source in a 3D scene. It can control the light source emission characteristics and coordinate mode.
ClassNLightSourceCollection You can add a light source to a 3D scene by adding an instance of a NLightSource derived type to this collection. Up to eight light sources can be used simultaneously.
ClassNLineEnglishUnit Represents the english line measurement unit.
ClassNLineToCommand The NLineToCommand class represents a command, which draws a line from the previus command location to this command location
ClassNLinkEnglishUnit Represents the english link measurement unit.
ClassNListStyle Defines the appearance of list items when drawing formatted texts.
ClassNMaterialStyle  
ClassNMeasurementSystem Base class for all measurement systems
ClassNMeasurementSystemManager Represents the measurement system manager
ClassNMeasurementUnit A base class for all real world measurement units, which adopts a specific measurement system and transforms it to GDI+ compatible measures.
ClassNMeasurementUnitConverter Measurement unit converter used to convert from one measurement unit to another
ClassNMeasurementUnitSerializer Base class for all measurement unit serializers
ClassNMeterMetricUnit Represents the meter metric measurement unit.
ClassNMetricMeasurementSystem Represents the Metric measurement unit system
ClassNMetricUnit Serves as base class for all units in the Metric measurement system
ClassNMetricUnitSerializer Implements graphics units serialization
ClassNMicrometerMetricUnit Represents the micrometer metric measurement unit.
ClassNMileEnglishUnit Represents the english mile measurement unit.
ClassNMillimeterGraphicsUnit Represents the Millimeter graphics measurement unit.
ClassNMillimeterMetricUnit Represents the millimeter metric measurement unit.
ClassNMonochromeRaster Represents a monochrome raster, which a raster whose pixel data consists only of true/false values.
ClassNMoveToCommand The NMoveToCommand class represents a command, which moves the drawing cursor to the command location. It is the first command of each path figure.
ClassNNurbsCurveF Represents a non-uniform rational B-spline (NURBS) curve.
ClassNPaintEffectStyle The base of all effects that can be applied after a shape or panel is painted on a 2D drawing surface
ClassNParentPercentageRelativeUnit Represents the parent percentage relative measurement unit
ClassNPath The NPath class represents one or more geometrical figures, which defined by a standard set of drawing commands
ClassNPathCommand The NPathCommand abstract class serves as a base class for all path commands, which can reside in a path figure
ClassNPathCommandList Represents a list of NPathCommand objects
ClassNPathFigure The NPathFigure class represents a figure, which can be drawn using an arbitrary set of path commands without lifting the drawing cursor. A path figure can either be open or closed.
ClassNPathFigureList Represents a list of NPathFigure objects
ClassNPdfImage Represents an image in PDF format
ClassNPdfImageFormat Represents the PDF image format.
ClassNPdfRenderSurface Represents an PDF render surface
ClassNPicaEnglishUnit Represents the pica graphics unit. A pica represents 12 points.
ClassNPixelGraphicsUnit Represents the pixel graphics measurement unit.
ClassNPngImageFormat Describes a PNG image response returned to the client browser
ClassNPointDList Represents a list of NPointD values.
ClassNPointFList Represents a list of NPointF values.
ClassNPointGraphicsUnit Represents the point graphics measurement unit.
ClassNPointLightSource Represents a point light source in a 3D scene. Point light sources have position but no direction, so they emit light equally in all directions. Light intensity can attenuate with distance, so that objects located near a point light source get more illuminated than distant objects.
ClassNPolygonF The NPolygonF class represents a polygon in 2D space defined by it's vertices
ClassNPolygonRasterizer Rasterizes polygons to monochrome rasters (i.e. boolean matrixes that contain only zeroes and ones).
ClassNPolylineF The NPolylineF class represents a polyline in 2D space defined by its vertices.
ClassNPostbackAttribute When present in the attributes collection the control will generate postback..
ClassNPostbackEventArgs Events arguments for postback
ClassNProjection Controls scene view parameters like camera position, zoom, projection type, etc.
ClassNRadianAngleUnit Represents the radian angle unit
ClassNRaster Respresents a raster
ClassNRasterImage The NRasterImage class represents a raster image
ClassNRasterImageFormat The base of all raster image formats (BMP, JPEG, PNG etc.).
ClassNRasterImageFormatProvider The NRasterImageFormatProvider class represents a format provider, which serves as base class for all raster image format providers
ClassNRelativeMeasurementSystem Represents the Relative measurement unit system
ClassNRelativeUnit Serves as base class for all units in the Relative measurement system
ClassNRelativeUnitSerializer Implements relative units serialization
ClassNRodEnglishUnit Represents the english rod measurement unit.
ClassNRootPercentageRelativeUnit Represents the root percentage relative measurement unit
ClassNRotateAnimation Rotates an object from a given angle to another.
ClassNScaleAnimation Scales an object from one size to another.
ClassNScaleColorTransform Represents a color transform that can scale color components (channels)
ClassNShadowStyle Base class for all shadow classes
ClassNShadowStyleConverter The NShadowStyleConverter class serves as base class for all converters, which can convert shadow styles
ClassNShadowStyleToGrayScaleConverter The NShadowStyleToGrayScaleConverter class represents a converter, which converts a shadow style to its gray scale equivalent
ClassNShapeListStyle Defines the appearance of shape list items when drawing formatted texts.
ClassNSpotLightSource Represents a spot light source in a 3D scene. Spot light sources have both position and direction vectors. They illuminate a part of the 3D scene that is enclosed by a cone. A real world example of a spot light is a desk lamp.
ClassNStandardFrameStyle Represents a rectangular frame around an object
ClassNStringFormatKey Summary description for NStringFormatKey.
ClassNStringFormatKeyFactory Summary description for NStringFormatKeyFactory.
ClassNStringFormatStyle Represents a string format style
ClassNStrokeBorderStyle Represents a border consisting of a single outline (stroke)
ClassNStrokeStyle Controls the line (or border) parameters of the object it is applied to. With the properties of this object you can modify the line style, color and width.
ClassNStrokeStyleConverter The NStrokeStyleConverter class serves as base class for all converters, which can convert stroke styles
ClassNStrokeStyleToGrayScaleConverter The NStrokeStyleToGrayScaleConverter class represents a converter, which converts a stroke style to its gray scale equivalent
ClassNSvgImage The NSvgImage class represents a svg image
ClassNSvgImageFormat Describes a SVG image response returned to the client browser.
ClassNSwfImage Represents a SWF image.
ClassNSwfImageFormat Represents the SWF (Adobe Flash) image format.
ClassNSwfRenderSurface  
ClassNTextListStyle Summary description for NTextListStyle.
ClassNTextStyle Controls the font, appearance and formatting of text objects.
ClassNTextStyleConverter Serves as a base class for all converters, which can convert text styles.
ClassNTextureFillStyle The base class of all fill styles using a texture - gradient, image, hatch and advanced gradient.
ClassNTextureMappingStyle Controls how texture based fillings are mapped on the object
ClassNTextureMappingStyleKey Summary description for NTextureMappingKey.
ClassNTextureMappingStyleKeyFactory Summary description for NTextureMappingStyleKeyFactory.
ClassNTiffImageFormat Describes a TIFF image response returned to the client browser.
ClassNTooltipAttribute Represents a tooltip applied on the object.
ClassNTranslateAnimation Moves an object from one point to another.
ClassNUrlLinkAttribute Represents an interactivity attribute, used to define a URL link
ClassNUserDataAttribute Represents a serialized custom data that is passed as an attribute to the client when using the image map as XML coordinates transport rather than as XHTML.
ClassNWindowGdiRenderSurface Summary description for NAbstractGdiRenderSurface.
ClassNXamlImage Represents a Silverlight image.
ClassNXamlImageFormat Represents the Silverlight xaml format.
ClassNXamlRenderSurface  
ClassNYardEnglishUnit Represents the english yard measurement unit.
Interfaces
 InterfaceDescription
InterfaceIN2DShadowDevice Summary description for IN2DShadowDevice.
InterfaceINBitmapRenderSurface Implemented by render surfaces that output to a bitmap
InterfaceINClosedFigurePrimitive Summary description for INClosedFigurePrimitive.
InterfaceINColor Implemented by colors
InterfaceINControlStyleControl Implemented by controls that can modify their control styles
InterfaceINControlStyleDependentRenderSurface Implemented by render surfaces with control style requirments for the outer control
InterfaceINDevice Summary description for INDevice.
InterfaceINFileFormat Base file format interface.
InterfaceINFormatProvider Implemented by all format providers
InterfaceINGdiRenderSurface Implemented by GDI+ render surfaces.
InterfaceINGeometryPrimitive The INGeometryPrimitive interface is implemented by structures and classes, which can be treated as geometry primitives.
InterfaceINGraphicsProvider Implemented by graphics providers.
InterfaceINHitTestable Implemented by objects that are hit testable.
InterfaceINHtmlMapAreaAttribute Base Html map area attribute interface.
InterfaceINHtmlMapElement Implemented by elements that export Html image map contents.
InterfaceINImage Implemented by all images
InterfaceINImageFormat Base image format class.
InterfaceINImageFormatProvider Implemented by image format providers
InterfaceINImageMapWriter Implemented by elements that export Html image map contents.
InterfaceINInvertible Implemented by objects that can have inverted representation
InterfaceINKeyboardEventProcessor Implemented by objects, which can process keyboard events
InterfaceINLengthConverterProvider Summary description for INLengthConverterProvider.
InterfaceINMeasurementGraphicsProvider Implemented by measurement graphics providers.
InterfaceINMouseCapture Implemented by objects which can capture the mouse
InterfaceINMouseCursor Implemented by objects which can provide a mouse cursor
InterfaceINOpenFigurePrimitive The INOpenFigurePrimitive is implemented by geometry primitives which represent open figures (figures without filling)
InterfaceINOverlayPaintableRenderSurface Implemented by overlay paintable render surfaces
InterfaceINPaintableRenderSurface Implemented by render surfaces that can paint content painters
InterfaceINRasterImage Implemented by raster images
InterfaceINRasterImageFormat Base raster image format interface.
InterfaceINSceneTreeDevice Implemented by scene tree devices
InterfaceINSvgImage Implemented by SVG images
InterfaceINSvgImageFormat Implemented by SVG image formats.
InterfaceINTransoformableDevice Implemented by transformable devices
InterfaceINWindowRenderSurfaceHost Summary description for INWindowRenderSurfaceHost.
Structures
 StructureDescription
StructureNAngle Represents an angle, defined as a value and angle unit pair
StructureNArcF Represents an arc of a circle in 2D space, defined by two points and a bow parameter
StructureNArgbColorValue Represents a color in ARGB color space as a 4 byte (Int32) value
StructureNArgbColorValueF Represents a color in ARGB color space as a 4 single (float) values
StructureNBezierCurveF The NBezierCurveF structure represents a bezier curve in 2D space defined by four points. The curve starts from the start point and ends on the end point.
StructureNCircleD The NCircleD structure represents a circle in 2D space defined by it's center and radius
StructureNCircleF The NCircleF structure represents a circle in 2D space defined by it's center and radius
StructureNCircleSegmentD Represents a segment of a circle in 2D space, defined by a circle and start and sweep angles
StructureNCircleSegmentF Represents a segment of a circle in 2D space, defined by a circle and start and sweep angles
StructureNCircularArcD Represents an arc of a circle in 2D space, defined by three points
StructureNCircularArcF Represents an arc of a circle in 2D space, defined by three points
StructureNColorF  
StructureNCubicBezier Represents a cubic Bezier curve in 2D space defined by four points: start point, two control points and end point.
StructureNEllipseD The NEllipseD structure represents an ellipse in 2D space defined by it's center, lengths of the major and minor axes and angle, which the ellipse major axis forms with the X-axis
StructureNEllipseF The NEllipseF structure represents an ellipse in 2D space defined by it's center, lengths of the major and minor axes and angle, which the ellipse major axis forms with the X-axis
StructureNEllipseSegmentD Represents a segment of an ellipse in 2D space, defined by an ellipse and start and sweep angles
StructureNEllipseSegmentF Represents a segment of an ellipse in 2D space, defined by an ellipse and start and sweep angles
StructureNEllipticalArcD Represents an arc of an ellipse in 2D space, defined by three points, ellipse angle and ratio between the ellipse major and minor axes
StructureNEllipticalArcF Represents an arc of an ellipse in 2D space, defined by three points, ellipse angle and ratio between the ellipse major and minor axes
StructureNGraphicsPathFigure Represents the information for a figure in a graphics path
StructureNGraphicsPathPoint Represents a point from a graphics path.
StructureNLength Represents a length, defined as a value and measurement unit pair
StructureNLineF Represents a line in 2D space defined by it's general equasion: Ax + By + C = 0. This representation of a line is also called implicit or general line form.
StructureNLineSegmentF Represents a line segment defined by two points
StructureNMargins Represents margins as indents from the left, top, right and bottom.
StructureNMarginsF Represents margins as indents from the left, top, right and bottom sides of a rectangle.
StructureNMarginsL Represents margins, defined by four lengths
StructureNMatrix2DD The NMatrix2DD structure represents an affine 2D transformation
StructureNMatrix2DF The NMatrix2DF structure represents an affine 2D transformation
StructureNNurbsControlPoint Represents a weighted NURBS control point.
StructureNPlane3DD  
StructureNPoint The NPoint structure represents a point in 2D space defined by it's X and Y coordinates
StructureNPointD The NPointD structure represents a point in 2D space defined by it's X and Y coordinates
StructureNPointF The NPointF structure represents a point in 2D space defined by it's X and Y coordinates
StructureNPointL Represents a point, defined as an ordered pair of lengths (X, Y), which control the point coordinates in two dimensional space.
StructureNQuadraticBezier Represents a quadratic Bezier curve in 2D space defined by three points (start point, end point and one control point).
StructureNQuadraticBezierCurveF  
StructureNRange1D The NRange1D struct represents a 1D range with integer values representing its begin and end
StructureNRange1DD The NRange1DD struct represents a 1D range with double values representing its begin and end.
StructureNRange1DF The NRange1DF struct represents a 1D range with float values representing its begin and end
StructureNRange1DL Represents a point, defined as an ordered pair of lengths (X, Y), which control the point coordinates in two dimensional space.
StructureNRange2D Represents a range from the 2D space defined by its min and max X and Y values.
StructureNRange2DD Represents a range from the 2D space defined by its min and max X and Y values
StructureNRange2DF Represents a range from the 2D space defined by its min and max X and Y values
StructureNRay2DD Represents a ray in 2D space defined by an origin point and it's X and Y directions
StructureNRayF Represents a ray in 2D space defined by an origin point and it's X and Y directions
StructureNRectangle The NRectangle structure represents a rectangle in 2D space defined by it's location and size
StructureNRectangleD The NRectangle structure represents a rectangle in 2D space defined by it's location and size
StructureNRectangleF The NRectangleF structure represents a rectangle in 2D space defined by it's location and size
StructureNRectangleL The NRectangleL class represents a rectangle, the location and dimensions of which are expressed with NLength units
StructureNResolution Describes a device horizontal and vertical resolution in dots per inch.
StructureNSize The NSize structure represents a size measured with width and height
StructureNSizeD The NSizeD structure represents a size measured with width and height
StructureNSizeF The NSizeF structure represents a size measured with width and height
StructureNSizeL Represents a size, defined as an ordered pair of lengths (Width, Height).
StructureNTriangleF The NTriangleF structure represents a triangle in 2D space defined by it's three vertices: (A, B, C).
StructureNVector2DD The NVector2DD struct represents a 2D vector with double value
StructureNVector2DF The NVector2DF structure represents a vector in 2D space defined by it's X and Y coordinates
StructureNVector3DD The NVector3DD struct represents a 3D vector with double coordinates
StructureNVector3DF The NVector3DD struct represents a 3D vector with float coordinates
StructureNVector4DD The NVector4DD struct represents a 4D vector with double coordinates
StructureNVector4DF The NVector4DF struct represents a 4D vector with float coordinates
Enumerations
 EnumerationDescription
EnumerationAdvancedGradientScheme Defines the possible predefined advanced gradient configurations
EnumerationAGPointShape The shape of a point in an advanced gradient.
EnumerationAlignment Enumerates alignment modes
EnumerationAngleUnit Enumerates the currently defined angle measurement units
EnumerationAnimationBoundsMode  
EnumerationAnimationType Enumerates the animation types in the order they must be applied.
EnumerationBackplaneShape The shape of the backplane applied on texts, legends, chart margins and labels.
EnumerationBevelType Different styles of bevel and emboss filter
EnumerationBlurType Different types of blur functions.
EnumerationBorderShape Defines the shape of a border painted around a object
EnumerationBoundsMode Possible modes for fitting a drawable object into a specified area.
EnumerationBrushType Enumerates the possible brush types
EnumerationCapStyle Enumerates the possible cap styles
EnumerationClientScript Enumerates the types of client side script
EnumerationColorChannel  
EnumerationColorToHatchMode Defines the mode in which colors are converted to hatches
EnumerationColorType Enumerates the possible color types
EnumerationCompassDirection Enumerates the compass directions
EnumerationCompositeKeyType  
EnumerationCursorType Enumerates the possible cursor types.
EnumerationDashMode Enumerates how the dash style specified with the stroke style combines with previous line segments drawn with the same dash style
EnumerationDeviceDashMode Enumerates how the dash style specified with the stroke style combines with previous line segments drawn with the same dash style
EnumerationDeviceState  
EnumerationDeviceStyle Enumerates the device styles
EnumerationDimension Enumerates the dimensions in a 3D Cartesian coordinate system
EnumerationDirection Enumerates the possible fragment enumerations
EnumerationEnglishUnit Enumerates the currently defined English measurement units
EnumerationENGraphicsCommand  
EnumerationENGraphicsState  
EnumerationFillStyleType Defines the possible fill styles.
EnumerationFontStyleEx  
EnumerationFrameBevelStyle Defines the bevel style of a standard frame. You may need a frame when you want your control background to be more consistent with the other Windows controls displayed by your form. For more information see the NFrameStyle object in the Object Reference.
EnumerationFrameStyleType Enumerates the possible frame styles
EnumerationGlowType Different styles of glow filter
EnumerationGradientStyle Defines the style of the gradient or in other words the way the starting color fades into the ending color. For more information see the NFillEffect object description in the Object Reference.
EnumerationGradientVariant The variant of the gradient style. All gradient styles have four gradients except GradientStyle.FromCenter, which has only two.
EnumerationImageFilterType Defines the supported image filters
EnumerationImageFrameType Defines the type of the image frame.
EnumerationImageMapMode Enumerates the possible image map rendering modes
EnumerationImageRenderingMode Enumerates the image rendering modes
EnumerationInteractivityAttributeType Defines the supported interactivity attributes
EnumerationKnownArgbColorValue ARGB values of known colors.
EnumerationLightSourceCoordinateMode Enumerates the coordinate modes for a light source.
EnumerationLightSourceType Defines the type of a light source.
EnumerationLinePattern Defines a line pattern.
EnumerationLineSegmentsRelation Enumerates all possible line segment relations.
EnumerationLineTrimStyle  
EnumerationListStyleType Defines the shape or text of a bullet.
EnumerationMapLayout The layout used when mapping a texture on an object in the 3D scene.
EnumerationMapMode Defines how textures are mapped on the surfaces of an object.
EnumerationMarkerShape Marker shapes.
EnumerationMeasurementSystem Enumerates the currently provided measurment systems
EnumerationMetricUnit Enumerates the currently defined Metric measurement units
EnumerationPagedLayout Enumerates the possible options for arranging a drawing when it is going to be printed.
EnumerationPaintEffectShape Defines the shape of paint effect
EnumerationPaintStringHint  
EnumerationParagraphAlignment The horizontal alignment of text inside the paragraph.
EnumerationPathCommandType Enumerates the possible path commands
EnumerationPredefinedImageFrame Predefined image frame styles.
EnumerationPredefinedLightModel The possible predefined light schemes
EnumerationPredefinedPalette  
EnumerationPredefinedProjection Predefined view projections that enable you to set all the projection parameters with one function call.
EnumerationPredefinedStandardFrame Predefined standard frame styles.
EnumerationProjectionType Defines the projection type
EnumerationRangeDisposition Enumerates the possible range dispositions
EnumerationRelativeUnit Enumerates the currently defined Relative measurement units
EnumerationRenderSurface Different types of rendering surfaces.
EnumerationRenderTechnology Enumerates the render technologies
EnumerationShadowType Defines the type of a shadow.
EnumerationShapeRenderingMode Enumerates the shape rendering modes
EnumerationStringFormatType Defines the standard string format types.
EnumerationStyleEntry  
EnumerationTextAtomType  
EnumerationTextDecoration Enumerates the possible text decorations.
EnumerationTextDirection Enumerates the supported text directions
EnumerationTextFormat Defines the used text parser.
EnumerationTextListStyleType Defines the shape or text of a bullet.
EnumerationTextRenderingMode Enumerates the text rendering modes
EnumerationUnitType Defines the possible types of measurement units
EnumerationWrappingStyle The wrapping style applied on the text object.
See Also

Reference

Nevron.Presentation Assembly

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