Framework / Presentation Layer / Graphics / Graphics Overview

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    Graphics Overview
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    The Nevron Graphics is a feature rich, fast and device independent module, which ensures the portability of visual output accross different rendering technologies. It provides users and developers with the needed consistentcy and expression power to display state-of-art graphics. Following is a list of the major graphics features:

    • Appearance Styles - any visual aspect of the displayed objects is consistenly controlled with appearance styles.
    • Interactivity Style - each displayed object can have an associated interactivity style, which defines its interactive behavior 
    • Measurement Units - supported are a myriad of measurement units, logically grouped in English, Metric, GDI and Relative measurement systems.
    • Geometry - implemented is strong support for different types of geometry primitives and paths.
    • Lighting - implemented is a generic lighting model (3D only).

    All code examples in this chapter assume that the Nevron.Presentation.dll assembly is referenced by your project and you are using the Nevron.GraphicsCore namespace:

    C#
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    using Nevron.GraphicsCore;
    
    Visual Basic
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    Imports Nevron.GraphicsCore
    
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