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Diagram for .NET / User's Guide / Data Structures / Trees

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    Trees
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    A tree graph (or simply tree) is a connected directed acyclic graph, in which each vertex has only one incoming edge except the root vertex, for which there is no incoming edge. A tree is represented by an instance of NTree class (derived from NGraphPartContainer class). The vertices of a tree are instances of the NTreeVertex class. The edges of a tree are instances of the NTreeEdge class.

     Creating a Tree

    A tree graph representing the connected structure of shapes can be constructed with the help of the NGraphBuilder and NShapeGraphAdapter classes. The following example creates a tree, which represents the connected component in which a shape resides:

    C#
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    NGraphBuilder graphBuilder = new NGraphBuilder(new NShapeGraphAdapter(), new NGraphPartFactory());
    NObjectGraphPartMap map;
    NTree tree = graphBuilder.BuildTree(shape, out map);
    
    Visual Basic
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    Dim graphBuilder As New NGraphBuilder(New NShapeGraphAdapter(), New NGraphPartFactory())
    Dim map As NObjectGraphPartMap
    Dim tree As NTree = graphBuilder.BuildTree(shape, map)
    

    The output NObjectGraphPartMap instance is a bi-map of (object - to/from - graph part), which means that you can easily get the graph part, which represents a shape and vice versa:

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    // get the graph part which represents a shape
    NGraphPart part = map.GetPartFromObject(shape);
    // get the shape which the part represents
    NShape shape = (NShape)map.GetObjectFromPart(part);
    
    Visual Basic
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    ' get the graph part which represents a shape
    Dim part NGraphPart = map.GetPartFromObject(shape)
    ' get the shape which the part represents
    Dim shape NShape = map.GetObjectFromPart(part)
    

    The graph builder will create a tree rooted at the specified shape, which represents the depth first spanning tree of a directed graph, with the shape as start vertex. Alternatively you can obtain a spanning tree of a graph. See Graphs for more information.

     Tree Navigation

    The common tree navigation routines are exposed by the methods and properties of the NTreeVertex and NTreeEdge classes. For example:

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    // get the child vertex of an edge
    NTreeVertex childVertex = edge.Child;
    
    // get the parent vertex of an edge
    NTreeVertex parentVertex = edge.Parent;
    
    // get the children of a vertex
    NTreeVertexList children = vertex.Children;
    
    // get the parent of a vertex
    NTreeVertex parent = vertex.Parent;
    
    Visual Basic
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    ' get the child vertex of an edge
    Dim childVertex As NTreeVertex = edge.Child
    
    ' get the parent vertex of an edge
    Dim parentVertex As NTreeVertex = edge.Parent
    
    ' get the children of a vertex
    Dim children As NTreeVertexList = vertex.Children
    
    ' get the parent of a vertex
    Dim parent As NTreeVertex = vertex.Parent
    
     Tree Checks
    The  NTree class exposes several properties, which can help you retrieve useful information about it. Currently these are: IsBinary.
     Tree Traversal

    The NTree class has built-in support for the following types of tree traversal methods:

    • Post Order Traversal - in this type of tree traversal the algorithm first visits the children and then visits the parent. It is implemented by the PostOrderTraversal method.
    • Pre Order Traversal - in this type of tree traversal the algorithm first visits the parent and then visits the children. It is implemented by the PreOrderTraversal method.
    • Breadth First Traversal - in this type of tree traversal the algorithm visits the vertices by levels. It is implemented by the BreadthFirstTraversal method.

    All types of tree traversal methods use the visitor design-pattern, which means that they accept an instance of the NGraphPartVisitor class. When a vertex or an edge has been visited the algorithm will call the Visit method of the visitor, passing as argument the part which has been visited. 

    See Also